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GENIE JAFAR
lvl
1
1
Maxed
7
GENIE JAFAR

Power: 175

VILLAIN; OFFENSE; KINGDOM; ALADDIN; KINGDOM VILLAIN

Offense:
50
Defense:
15
Health:
270
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
2.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

FIRE BOLT
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If the opponent has more or equal speed than this character then 40% chance to repeat the attack 3 times.
Requires Gear Tier 3
75
7,500
Level 3
+25% damage dealt.
Requires Gear Tier 5
100
75
17,500
Level 4
+25% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 5
If this character is below 50% Health then deal 25% bonus damage.
Requires Gear Tier 9
150
125
75
201,250
45
Deal 36 damage to the target opponent. 50% Chance to inflict 1 [ABLAZE] up to a max of 7.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Deal 36 damage to the target opponent. 50% Chance to inflict 1 [ABLAZE] up to a max of 7.
If the target opponent has more or equal Speed than this character then 40% chance to repeat the attack 3 times.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Deal 45 damage to the target opponent. 50% Chance to inflict 1 [ABLAZE] up to a max of 7.
If the target opponent has more or equal Speed than this character then 40% chance to repeat the attack 3 times.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Deal 53 damage to the target opponent. 50% Chance to inflict 1 [ABLAZE] up to a max of 7.
If the target opponent has more or equal Speed than this character then 40% chance to repeat the attack 3 times.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Deal 53 damage to the target opponent. 50% Chance to inflict 1 [ABLAZE] up to a max of 7.
If the target opponent has more or equal Speed than this character then 40% chance to repeat the attack 3 times.

If this character is below 50% Health then deal 25% bonus damage.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
YOUR TIME IS UP!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Reduce Speed Meter by 30%.
Requires Gear Tier 3
75
7,500
Level 3
+1 Silence duration.
Requires Gear Tier 5
100
75
17,500
Level 4
-1 EMPOWERED HOURGLASS.
Requires Gear Tier 7
150
100
50
115,000
Level 5
If Genie Jafar has less Helpful effects than the target opponent then steal 2 Magic and grant it to "Absolute Power".
Requires Gear Tier 9
150
125
75
201,250
45
Inflict [SILENCE] for 1 turn and [EMPOWERED HOURGLASS] to target opponent for 6 turns.

[EMPOWERED HOURGLASS: On effect expire, deal up to 69 damage to affected character. Time is reduced if target gets more Harmful effects or if Genie Jafar takes a turn. Genie Jafar will gain Speed Meter if the affected opponent character gains Speed Meter.]
Inflict [SILENCE] for 1 turn and [EMPOWERED HOURGLASS] to target opponent for 6 turns.
Reduce Speed Meter by 30%.

[EMPOWERED HOURGLASS: On effect expire, deal up to 69 damage to affected character. Time is reduced if target gets more Harmful effects or if Genie Jafar takes a turn. Genie Jafar will gain Speed Meter if the affected opponent character gains Speed Meter.]
Inflict [SILENCE] for 2 turn and [EMPOWERED HOURGLASS] to target opponent for 6 turns.
Reduce Speed Meter by 30%.

[EMPOWERED HOURGLASS: On effect expire, deal up to 69 damage to affected character. Time is reduced if target gets more Harmful effects or if Genie Jafar takes a turn. Genie Jafar will gain Speed Meter if the affected opponent character gains Speed Meter.]
Inflict [SILENCE] for 2 turn and [EMPOWERED HOURGLASS] to target opponent for 5 turns.
Reduce Speed Meter by 30%.

[EMPOWERED HOURGLASS: On effect expire, deal up to 69 damage to affected character. Time is reduced if target gets more Harmful effects or if Genie Jafar takes a turn. Genie Jafar will gain Speed Meter if the affected opponent character gains Speed Meter.]
Inflict [SILENCE] for 2 turns and [EMPOWERED HOURGLASS] to target opponent for 5 turns.
Reduce Speed Meter by 30%.

If Genie Jafar has less Helpful effects than the target opponent then steal 2 Magic and grant it to 'Absolute Power'.

[EMPOWERED HOURGLASS: On effect expire, deal up to 69 damage to affected character. Time is reduced if target gets more Harmful effects or if Genie Jafar takes a turn. Genie Jafar will gain Speed Meter if the affected opponent character gains Speed Meter.]
ABSOLUTE POWER
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
30% Chance to steal 4 Helpful effects from random opponents.

Reduce 30% Speed Meter from all the opponents.
Requires Gear Tier 4
100
75
17,500
Level 3
+25% damage per stack.
Requires Gear Tier 6
150
100
50
35,000
Level 4
+25% damage per stack.
Requires Gear Tier 8
225
125
75
197,500
Level 5
If any opponents are defeated by ABLAZE, deal damage to one adjacent opponent.
Requires Gear Tier 10
225
200
100
288,750
65
Remove 10 Magic from random opponents.

Inflict 3 [ABLAZE] to all opponents.
Consume all the [ABLAZE] and deal 50 damage per stack.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Remove 10 Magic from random opponents.
30% Chance to steal 4 Helpful effects from random opponents.

Inflict 3 [ABLAZE] to all opponents. Reduce 30% Speed Meter from all the opponents.
Consume all the [ABLAZE] and deal 50 damage per stack.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Remove 10 Magic from random opponents.
30% Chance to steal 4 Helpful effects from random opponents.

Inflict 3 [ABLAZE] to all opponents. Reduce 30% Speed Meter from all the opponents.
Consume all the [ABLAZE] and deal 63 damage per stack.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Remove 10 Magic from random opponents.
30% Chance to steal 4 Helpful effects from random opponents.

Inflict 3 [ABLAZE] to all opponents. Reduce 30% Speed Meter from all the opponents.
Consume all the [ABLAZE] and deal 75 damage per stack.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Remove 10 Magic from random opponents.
30% Chance to steal 4 Helpful effects from random opponents.

Inflict 3 [ABLAZE] to all opponents. Reduce 30% Speed Meter from all the opponents.
Consume all the [ABLAZE] and deal 75 damage per stack.

If any opponents are defeated by [ABLAZE], deal 66 damage to one adjacent opponent.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
FINAL WISH
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
30% Chance to prevent opponents from Reviving.
Requires Gear Tier 4
100
75
17,500
Level 3
+5% more damage to summoned units.
Requires Gear Tier 6
150
100
50
35,000
Level 4
+5% more damage to summoned units.
Requires Gear Tier 8
225
125
75
197,500
Level 5
+10% Chance to prevent Revive.
Requires Gear Tier 10
225
200
100
288,750
65
Opponent summoned units take 25% more damage and their Speed is reduced by 15%.
Opponent summoned units take 25% more damage and their Speed is reduced by 15%.

30% Chance to prevent opponents from Reviving.
Opponent summoned units take 30% more damage and their Speed is reduced by 15%.

30% Chance to prevent opponents from Reviving.
Opponent summoned units take 35% more damage and their Speed is reduced by 15%.

30% Chance to prevent opponents from Reviving.
Opponent summoned units take 35% more damage and their Speed is reduced by 15%.

40% Chance to prevent opponents from Reviving.
A SNAKE AM I?
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
30% Chance to STUN the target opponent for 1 turn, guaranteed if opponent deals more than 30% damage of Genie Jafar's max Health.
Requires Gear Tier 6
225
125
75
50,000
Level 3
+25% damage dealt.
Requires Gear Tier 8
350
200
100
285,000
Level 4
+25% damage dealt.
Requires Gear Tier 9
375
275
150
412,500
50
Level 5
+10% Chance to STUN.
Requires Gear Tier 10
375
350
200
545,000
130
Whenever an opponent gains helpful effect, assists or counter attacks; transform into a giant snake and deal 50 damage. Inflict [SNAKEBITE] for 2 turns.

[SNAKEBITE: Reduce the target's Defense by 5% and Potency by 2%. Opponents affected by this cannot be Healed.]
Whenever an opponent gains helpful effect, assists or counter attacks; transform into a giant snake and deal 50 damage. Inflict [SNAKEBITE] for 2 turns.

30% Chance to [STUN] the target opponent for 1 turn, guaranteed if opponent deals damage more than 30% of Genie Jafar's max Health.

[SNAKEBITE: Reduce the target's Defense by 5% and Potency by 2%. Opponents affected by this cannot be Healed.]
Whenever an opponent gains helpful effect, assists or counter attacks; transform into a giant snake and deal 63 damage. Inflict [SNAKEBITE] for 2 turns.

30% Chance to [STUN] the target opponent for 1 turn, guaranteed if opponent deals damage more than 30% of Genie Jafar's max Health.

[SNAKEBITE: Reduce the target's Defense by 5% and Potency by 2%. Opponents affected by this cannot be Healed.]
Whenever an opponent gains helpful effect, assists or counter attacks; transform into a giant snake and deal 75 damage. Inflict [SNAKEBITE] for 2 turns.

30% Chance to [STUN] the target opponent for 1 turn, guaranteed if opponent deals damage more than 30% of Genie Jafar's max Health.

[SNAKEBITE: Reduce the target's Defense by 5% and Potency by 2%. Opponents affected by this cannot be Healed.]
Whenever an opponent gains helpful effect, assists or counter attacks; transform into a giant snake and deal 75 damage. Inflict [SNAKEBITE] for 2 turns.

40% Chance to [STUN] the target opponent for 1 turn, guaranteed if opponent deals damage more than 30% of Genie Jafar's max Health.

[SNAKEBITE: Reduce the target's Defense by 5% and Potency by 2%. Opponents affected by this cannot be Healed.]
THE BEST SORCERER THERE IS
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
If the opponent is a 'Hero' copy 1 Helpful effect from them and extend the duration of that Helpful effect by 1.
Requires Gear Tier 6
225
125
75
50,000
Level 3
+2 Helpful effect copied.
Requires Gear Tier 8
350
200
100
285,000
Level 4
+2 Helpful effect copied.
Requires Gear Tier 9
375
275
150
412,500
50
Level 5
+30% Speed Meter increase.
Requires Gear Tier 10
375
350
200
545,000
130
Everytime an opponent uses an ability, Genie Jafar gains 20% Speed Meter.
Everytime an opponent uses an ability, Genie Jafar gains 20% Speed Meter.

If the opponent is a 'Hero' copy 1 Helpful effects from them and extend the duration of those Helpful effect by 1.
Everytime an opponent uses an ability, Genie Jafar gains 20% Speed Meter.

If the opponent is a 'Hero' copy 3 Helpful effects from them and extend the duration of those Helpful effect by 1.
Everytime an opponent uses an ability, Genie Jafar gains 20% Speed Meter.

If the opponent is a 'Hero' copy 5 Helpful effects from them and extend the duration of those Helpful effect by 1.
Everytime an opponent uses an ability, Genie Jafar gains 50% Speed Meter.

If the opponent is a 'Hero' copy 5 Helpful effects from them and extend the duration of those Helpful effect by 1.
BIRD TO THE AID
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
-5% damage taken.
Requires Gear Tier 6
225
125
75
50,000
Level 3
-5% damage taken.
Requires Gear Tier 8
350
200
100
285,000
Level 4
-5% damage taken.
Requires Gear Tier 9
375
275
150
412,500
50
Level 5
-5% damage taken.
Requires Gear Tier 10
375
350
200
545,000
130
Whenever Genie Jafar takes more than 162 damage, automatically perform the Spell "Fowl Play" on the attacker ignoring spell charge if you have it.
Whenever Genie Jafar takes more than 154 damage, automatically perform the Spell "Fowl Play" on the attacker ignoring spell charge if you have it.
Whenever Genie Jafar takes more than 146 damage, automatically perform the Spell "Fowl Play" on the attacker ignoring spell charge if you have it.
Whenever Genie Jafar takes more than 138 damage, automatically perform the Spell "Fowl Play" on the attacker ignoring spell charge if you have it.
Whenever Genie Jafar takes more than 130 damage, automatically perform the Spell "Fowl Play" on the attacker ignoring spell charge if you have it.
Full Gear List
2
3
14
19
2,733,500
4
20
60
4
20
80
75
670
315
105
420
315
30
35
105
420
200
150
50
60
70
50
70
50
600
450
1,200
150
305
325
245
100
100
100
160
600
500
1,120
405
495
360
270
120
40
350
300
725
250
200
250
150
130
20
20
Gear Tier 2
2
3
Gear Tier 3
2
3
Gear Tier 4
18,000
4
20
12
60
4
20
16
80
Gear Tier 5
24,000
15
90
45
15
60
Gear Tier 6
78,000
90
180
105
30
35
30
35
120
140
Gear Tier 7
215,000
240
400
280
200
180
210
150
60
70
50
60
70
50
60
70
50
Gear Tier 8
700,000
200
150
700
150
145
145
145
100
80
80
40
Gear Tier 9
697,500
200
150
250
300
250
620
80
80
80
180
270
225
40
90
120
20
20
20
Gear Tier 10
1,001,000
200
150
250
300
250
500
350
300
725
250
200
250
100
60
80
225
180
225
150
40
135
130
20
20
20